Week One

Studio Projects One: Interactive Stories

Design Diagram: DUE: 9/17 Wednesday week 3

Web site:DUE 10/6 Monday week 6

Objective: To practice two types of storyboarding: visual/sequential and site-structural, or link-based. To create possibilities for story events to occur, by accounting for choice/decision in the user/reader of our sites. To tell stories, not only interactively, but visually. To work in groups for web site production.

The project consists of three components for you to complete: visual research for a site, a design diagram or map of site architecture done in Adobe Illustrator, and a site based upon these two preparatory activities.

Visual Research: Research is a component of interactivity. By working with ideas that refer to things in everyday life, or in "reality", we change them in our art-making activities. Artists can influence the things of their research, and especially with the web, our ideas can be seen by a world audience.

Visual research allows us to clarify our conceptions of the topics of our sites. With visual research, objects that we want to talk about in our sites have a better chance of referring to the corresponding conception of these objects in our viewer's or user's mind. More on visual storytelling.

To begin on visual research: Use the library to check out materials on visual culture. Choose from commercial, fine art, scientific, and academic imagery. You may also use the web. Google.com has an image search function, as do other search engines. When you find a rich source of imagery or a good collection of stories, or types of stories, decide on a topic.

Try to figure out relationships between elements of your topic, and follow research leads even if they are not strictly visual. Think of yourself as one who is responsible for communicating facts or relationships about your topic, as well as ideas and opinions about your topic.

For instance, I have an ongoing interest in world's fairs, am currently interested in mathematics, and recently saw a World War Two thriller on Enigma code. I will start there for my research.

Design Diagrams: A design diagram is similar to a flowchart, that might be used in explaining a decision mechanism of a computer program. It usually consists of boxes linked together by directional arrows. In your version, web pages will be represented by the boxes or simple shapes, and parent-child relationships will be indicated by the directional arrows/lines.

The parent-child relationship comes from "class theory," in logic or computer programming. If a web page is accessed through another web page at a higher level of organization (or if one page begets another through a link), then the higher level, the begetting level is the parent and it produces the child page.

Unlike in computer programming, in web site architecture, you do not necessarily have to worry about the functionality of parents and children, except in terms of navigation. A design diagram is a map of navigation, and it tells what begets what. You do not however inherit specific attributes of a parent pages, in the navigational experience (in using templates in Dreamweaver, yes). A design diagram tells which pages are linked to other pages in the site, and what supportive technologies, i.e. scripting, flash, PDF, database are going to be used in the site.

You will create the diagram in Adobe Illustrator. We will speak of aesthetics and function in the critique so you will want to make this diagram visually dynamic and interesting, to the best of your ability. Think about ways in which you can show through diagrammatic illustration, the pathways of navigation through your site. You may also use the design diagram to generate your research interests or storyline.

PI Scenario refers to a turn of events like in the movie PI where mathematics is applied to textual interpretation. The New Physics refers to a group of scientists working in physics today, that believes the basic building blocks of our world, constructively combine according to probabilities that can be approached through computing and simulation. The Enigma code was a WWII encryption for messages that was used by the Germans; it was transmitted through a small typewriter sized machine.

This story was created through visualizing the type of parent-child relationships. I started with my first page, the index.html or home page, and drew three lines radiating out asymmetrically. This then suggested to me that the parts of the story would be somewhat independent yet escalating in their implications for the story as a whole. Since I am interested in how science and technology filter into everyday life and have done my research on world fairs, I decided to begin with a scene at a contemporary world's fair, where major companies position their technologies for the future. It then occurred to me that the reader of the story would be enticed to find out more about a mystery company or contributor, and so I chose to create an unknown speaker.

The narrative followed from those initial parameters in combination with the initiated areas of research.

The Web site: From this diagram, I now can set up a home page, my index.html page, and then have a link to 1) The World's Fair, 2)The Story of Mathematics, and 3) Enigma Music. Yes, the story may be read non-linearly. A side goal for this project is to make the story readable non linearly as a collection of events that don't necessarily follow in any order or can occur in multiple orders that make sense.

The world's Fair page incorporates the imagery from visual research on the World's Fair, AND links to the companies mentioned in its child page in the design diagram. The companies page incorporates imagery that suggests this meaning or turn of events (which can be helped along by text, either an elaboration, or straight from the design diagram), AND links to its child page.

Additionally, in the design diagram and in the site, you can have a child link back to it parent. Feel free to draw lines of connection from the child to the parent in a given flow chart/design diagram. It works because it describes links between two pages, multi-directional, or bi-directional links.

To reiterate the steps: Begin a little preliminary research for imagery, in order to think of a topic. Or, using a visual pattern of layout that interests you, start sketching out the design diagram, thinking about the structure of the story as communicated by the layout, as I did above. Once you have images collected or created or modified, then flush them out according to the topics of each page.

Assessment

15 points concept and storyboard

10 points realization/execution/visuals

10 points visual effects and meaning together

Logistics of Turning in Your Assignment

All files necessary for your site will be copied to the server in the folder, "BringmanAssignments". Name the main file with your name and the project number as the title. A folder could also be the main file for your project.

For more information on visual storytelling strategies.

 

 

 

Week One